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Fixed
Fixed in 2021.3.44f1, 2022.3.42f1, 6000.0.15f1, 7000.0.0a1
Votes
0
Found in
2021.3.40f1
2022.3.35f1
6000.0.12f1
Issue ID
UUM-74849
Regression
No
A wrong compute buffer is returned in a render pass when using the "ComputeBufferDesc" to create the descriptors
How to reproduce:
1. Open the “RenderGraphBug“ project
2. Open the “SampleScene“
3. Observe the Console window
Expected result: The “Buffer in Pass 1“ is logging “Count=1 Stride=96“ and the “Buffer in Pass 2“ is logging “Count=5 Stride=4“
Actual result: The “Buffer in Pass 1“ and the “Buffer in Pass 2“ both are logging “Count=1 Stride=96“
Reproducible with: 2021.3.40f1, 2022.3.35f1
Could not test with: 6000.0.8f1 (Could not resolve the scripting errors)
Reproducible on: macOS 14.5 (Intel), Windows 10 (User’s)
Not reproducible on: No other environments tested
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