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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

2018.4

2020.2

2020.2.0b2

Issue ID

1282215

Regression

No

A Tooltip doesn't appear when hovering on most of the field names in Unity UI Components

uGUI

-

How to reproduce:
1. Open the attached "TooltipMissing" project
2. Open the "SampleScene" Scene
3. In the Hierarchy select the "Canvas" GameObject
4. In the Inspector hover your mouse over the "Pixel Perfect" name in the Canvas Component

Expected results: A Tooltip appears
Actual results: No Tooltip appears

Reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.8f1, 2020.2.0b7

Notes:
- These are the Components and their fields that are missing the Tooltip:
Rect Transform: Pos X, Pos Y, Pos Z, Width, Height, Rotation
Canvas: Render Mode, Pixel Perfect, Additional Shader Channels
Canvas Scaler: Scale Factor
Canvas Group: Every field
Graphic Raycaster: Every Field
Text: Every field except the Rich Text field
Image: Every field
Raw Image: Every field
Rect Mask 2D: Every field
Interaction Components: Every field except the Interactable field (as all of the Interaction Components have the same fields and same tooltips for them)
Mask: Show Mask Graphic
UI Effect Components: Every field in every Component
Auto Layout Components: Every field in every Component

  1. Resolution Note:

    We've created a internal work list of items to be updated. Will work through them with the documentation team.

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