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Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1352005
Regression
Yes
"A non-multisampled texture..." spams the Console
There's an auto resolve happening and then an incorrect Copy Depth pass.
1. After upgrading from 2021.2.0b1 to either 0b2 or 0b3 or 0b4
2. I get this Error in the Console
"A non-multisampled texture being bound to a multisampled sampler. Disabling in order to avoid undefined behavior. Please enable the bindMS flag on the texture."
Caused by the Depth Priming PR, a fix was already in the works:
https://github.com/Unity-Technologies/Graphics/pull/5039
Duplicate bug with test project that does reproduce the issue: https://fogbugz.unity3d.com/f/cases/1357776/
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Resolution Note (fix version 12.0.0):
Fixed in 2022.1.0a6