Search Issue Tracker
Won't Fix
Won't Fix in 2022.1.X
Votes
0
Found in
2022.1.9f1
Issue ID
UUM-9747
Regression
Yes
A ghost controller appears in the Input Debug window when plugging and unplugging the controller while entering and exiting the Play mode
How to reproduce:
1. Open the attached project “Splatoon2D.zip“
2. Open the “SampleScene” Scene
3. Open the Input Debug window (Window > Analysis > Input Debugger)
4. Plug in the controller through a USB connection
5. Enter the Play mode
6. Unplug the controller
7. Exit the Play mode
8. Plug in the controller
9. Enter the Play mode
10. Exit the Play mode
11. Unplug the controller
12. Plug in the controller
Expected result: Only one controller is present in the Input Debug window
Actual result: Two controllers appear in the Input Debug window
Reproducible with: 2022.1.0a1, 2022.1.9f1, 2022.2.0a16,
Not reproducible with: 2020.3.36f1, 2021.3.6f1, 2022.2.0a17, 2022.2.0b1, 2023.1.0a1, 2023.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
This seems to work fine with Input System 1.4.2.
Resolution Note (2022.1.X):
This seems to work fine with Input System 1.4.2.