Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
5.6.2p4
Issue ID
932346
Regression
No
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts.
updated repro:
Editor assserts when the cloth component penetration is set to zero
Steps to reproduce:
1. Open attached project
2. Create a cube
3. Add a rigidbody and a cloth component to the the cube
4. Edit constraints and change max distance and penetration to zero
5. Run the scene
-Editor asserts at this point
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment