Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0b7
Issue ID
1045930
Regression
Yes
[2D] [Tilemap] Editor freezes when trying to flood-fill a large area with a non-square tile
To reproduce:
- Open th sample scene and use the tile palette
- try and drag some large rectangles with th existing blue tile in the scene
- notice that the editor becomes unresponsive
- this is even more obvious in a more complex tilemap, with multiple layers. In this simple example you'll definitely see some performance issues.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
R0oo0T
Nov 30, 2018 04:37
This is a serious problem.