Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b10
Issue ID
1010223
Regression
No
[2D] Sprite disappears when generating bones on gameObject
Sprite disappears when generating bones on gameObject
Steps to Repro:
1. Open attached project
2. Open 'Sample Scene'
3. Select 'atlas_0' game object
4. Generate bones GOs property in Sprite Skin component
Actual Result:
Observe that the sprite disappears
Occurring with:
2018.1.0b10, 2018.1.0b5
Note:
unable to check with older unity versions as packman UI is not available
Occurring on:
Windows 10 and Mac OSX 10.13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #1001194