Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0a6
2018.2.0a7
Issue ID
1019863
Regression
Yes
[2D] Sprite Atlas "Object for Packing" (and other object select windows) displays editor UI icons
Sprite Atlas "Object for Packing", select object window displays editor UI icons
Steps to Repro:
1. Open attached project > assets
2. Select new sprite atlas > click '+' icon in objects in packing
3. See select object window
Actual Result:
All editor's hidden icons and folder are listed n the list
Expected Result:
Only default sprite icons and sprites present in assets folder should list
Occurring With:
2018.2.0a7, 2018.2.0a6
Working With:
2018.2.0a5, 2018.2.0a4, 2018.2.0a2
Environment:
Windows 10, Mac 10.12, 10.13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment