Search Issue Tracker
Fixed in 3.1.4
Votes
0
Found in [Package]
3.0
Issue ID
1235760
Regression
No
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
Steps to Repro:
1. open the attached project
2. select the panboo_back.psd and open the skinning editor
3. rig the sprite (e.g. create bones, geometry, and weight)
4. click Apply
Result: The bones all move the lower left corner of the sprite
Expected: The bones stay where they were set and the sprite is properly rigged and ready for animating
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Impossible to switch between multiple Baking Set when multiple scenes are loaded additively
- [Linux] Low project loading speed when using Ubuntu 24.10
- [VFX Graph] URP ShaderGraph integration issue with VFX and Fog.
- The Editor is slowed down when a Volume Profile with many Overrides is open in the Inspector window
- Lightmap "View" button is not symmetric and has an empty space
Add comment