Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b13
Issue ID
1019821
Regression
No
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after editing
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after editing
Steps to Repro:
- create a new SpriteShape in the hierarchy
- add a Polygon Collider 2D to the SpriteShape
- click on Edit Collider for the Polygon Collider 2D and change the shape
- click Edit Collider again to stop editing
- click off the SpriteShape then select it again
The Polygon Collider 2D reverts back to its initial shape instead of retaining the edited shape.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment