Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a4
Issue ID
1020228
Regression
Yes
[2D] MissingReferenceException on launching unity with Tile Palette window already docked
Console throws MissingReferenceException when user docks Tile Palette window in the editor, quits Unity and relaunches to create a new project.
Steps to reproduce:
1. Create > New Project
2. Window > Tile Palette
3. Dock Tile Palette Window anywhere
4. File > New Project...
5. Create new project or open any project
Observe that Missing Reference Exception is thrown on console.
Occuring with :
Unity 2018.2.0a7 , 2018.2.0a5 , 2018.2.0a4
Working with:
Unity 2018.2.0a3 , 2018.1.0b13 , 2017.3.0f3
Environment:
Occurring only on Windows 10 , Windows 7
Error Details:
MissingReferenceException: The object of type 'Camera' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. UnityEditor.GridPaintPaletteClipboard.OnDisable () (at C:/buildslave/unity/build/Modules/TilemapEditor/Editor/Managed/Grid/GridPaintPaletteClipboard.cs:337) UnityEditor.GridPaintPaletteWindow:OnDisable()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
Add comment