Search Issue Tracker
Fixed in 4.2.2
Fixed in 3.2.2
Votes
0
Found in [Package]
4.2.0
Issue ID
1230787
Regression
No
[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled
[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled
1. Disable the GameObject with SpriteLibrary component where the SpriteResolver is using
2. Notice SpriteResolver inspector is unable change Sprite.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
- "ApplySingleProperty clear overrides error" error when applying SerializedReference override to Prefab's nested Prefab
- About Unity window shows extended version numbers including staging tag
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation
Resolution Note (fix version 4.2.2):
A fix for this issue will be available on Unity 2020.2.0a9, Unity 2020.1.0b6 and above
Resolution Note (fix version 3.2.2):
A fix for this issue will be available on Unity 2019.3 with 2D Animation 3.2.2 and above