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[Usability] Up/down arrow keys move the caret in Shader Graph node search
Steps to reproduce: 1. Open a project using Shader Graph 2. Open or create and open a new Shader Graph 3. Right click in the Sh... Read more
Splash Screen Logos are not rendered
Reproduction steps: 1. Open the attached “Splash Screen Bug.zip“ project 2. Select the “Preview” button of the Splash image in Pla... Read more
"NullReferenceException" erorr is thrown when left or right clicking the...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Tile Palette window (Window > 2D > Tile Palette) 3. Left click... Read more
[Mobile] textPlaceholder parameter no longer works in TouchScreenKeyboar...
Steps to reproduce: 1. Open the attached project 2. Build and run the scene on any mobile device 3. Click 'Show Keyboard' 4. Notice... Read more
[Visual Effects Graph] Treeview does not refresh when resizing undocked ...
How to reproduce: 1. Create a new project 2. Install the "Visual effects graph" package 3. In the Project view, create a new visu... Read more
Unity crashes on simple testgame with just standard assets when creating...
To reproduce: 1) Open attached project and scene 2) Play it 3) With WASD or arrow keys, start sliding with the car so it would creat... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps: 1. Download and open the attached project "1203708.zip" 2. Open Player settings (Edit -> Project Settings -> Pla... Read more
[Editor]Tab key does not change the keyboard focus while EyeDropper is a...
Tab key does not change the keyboard focus while EyeDropper is active. Steps to reproduce : 1. Open the attached project or create ... Read more
In the Shader Editor Properties are missing when the Blackboard is open
How to reproduce: 1. Create a new URP project 2. Import “13843315.shadergraph” asset 3. In the Project window “right click > Open” t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead