Search Issue Tracker
EditorWindow.hasFocus always returns true
To reproduce:1. Open the project “EditorWindowHasFocusBug”2. Open the EditorWindowImpl window (Bug Report → Open Test Window)3. Stop... Read more
[Inspector] Cannot drag-and-drop to populate an array that is a Public V...
If you declare an array as a public variable in a monobehaviour, you can then drag and drop a selection of that type into the compon... Read more
[Inspector][HDRP] Colour Palette window will not open after renaming a m...
Repro steps: create a new Core HDRP project make a new material rename that material click on the colour palette next to the Base Ma... Read more
Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
Getting error 'InvalidCastException' and unable to move Key Frames in An...
How to reproduce: Create new 2D Core project Add any 2D Sprite Sheet somewhere in the Project panel (e.g. Assets folder) Select adde... Read more
Getting error 'Removing null node' when entering Play Mode while Animato...
How to reproduce: Create new 2D Core project In Hierarchy create new object (2D Object > Sprites > Square) Select created obje... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps:1. Open the attached project and open the "NavMeshScene" scene2. Enter the Play mode3. Using the Left mouse butto... Read more
[XR SDK] [HDRP] Tessellation shader is applied per eye
Reproduction steps:1. Open the attached project ("1376338R.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more
[VFX Graph] Graph open when dragging to the Visual Effect Component
How to reproduce; Open the attached package Select Visual Effect component in the Hierarchy Drag VFX to Asset Template field Expecte... Read more
"Importer(DefaultImporter) generated inconsistent result for asset" warn...
Reproduction steps:1. Open the user's attached project "iet.zip"2. Right-click the "Scenes" folder in the Project window and click "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab
- Reordering the GameObjects in the Hierarchy V2 shows different placement outline depending on the mouse position
- Wired Xbox 360 controller is not mapped correctly and is not defined clearly when using macOS