Search Issue Tracker
Debug.Log() was called twice when executed
To reproduce: 1. Download attached project "Assets.zip" and open in Unity2. Open "Main" scene3. Enter to Play mode4. Press "Button" ... Read more
UI.Button.OnClick Event is firing twice
To reproduce:1. Open attached Unity project "ButtonTest.zip"2. Open "Main" scene3. Go into Play Mode4. Press the button Expected res... Read more
Editor stops responding when stepping into method and stopping debugging...
Steps to reproduce: 1. Open attached project2. Open "dds_test" scene3. Open "dds_script" script with Visual Studio 20174. Insert a b... Read more
Animation freezing into pose
How to reproduce:1. Open the "repro" project2. Open the "scene" scene3. Press Play and observe the animations Expected result: The a... Read more
"SV_Depth" not written to shader
Reproduction steps: 1. Open "MinimalReproProject.zip" project in 5.6.1f12. See the Depth of the Sphere and Image3. Open the same pro... Read more
Texture2D.LoadRawTextureData() fails to load DXT1 texture with mipmaps d...
Steps to reproduce: 1. Open attached project2. Open "dds_test" scene3. Enter play mode4. Observe the exception thrown in the console... Read more
[Physics] Physics.ComputePenetration calculates depth incorrectly for so...
The Scene contains a capsule collider and a non-convex mesh collider that are slightly overlapping. Physics.ComputePenetration shoul... Read more
[Mac] Force Quitting Unity results in an Unhandled Exception in the Shad...
Reproduction steps: 1. Create a new project2. Force Quit Unity3. Open the "ShaderCompiler.log" inside of the Projects Library folder... Read more
Windows Standalone 64-bit Build Crashes on launch
Reproduction steps: 1. Create a new project2. Build for Windows (64-bit)3. Launch the Standalone Build Expected Result: The Build la... Read more
[Android] Outline gets applied on the whole screen instead of individual...
Steps to reproduce:1. Open project attached by QA2. Open 'Scene1_Intro' scene3. Select 'Main Camera' and make sure unnecessary shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UVCS] Popups in permissions window are sent behind the permissions view.
- Realtime reflection probe blending hard flips when when weight of one of the probes is gradually changed by script two times
- “Focus on Player” button does nothing when there are no active Players but is not disabled in the Multiplayer Play Mode
- Tiles inherit Normal Maps from other Tiles when no Normal Map is assigned
- HDR Gradient Editor window Color Picker closes when undoing color selection