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0
votes
Fixed

Memory leak when calling Editor.CreateEditor()

IMGUI

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May 27, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce: 1. Open attached project "CreateEditor.zip" 2. In the Project window, go to Assets > Scenes and open "SampleScene"... Read more

1
votes
By Design

New animation clips are not imported correctly when re-importing a fbx file

Asset - Importers

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Jun 04, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce: 1. Open the attached project "FbxModel.zip" 2. In the Project window, go to Assets and select "art_HeroBigMountA_a... Read more

0
votes
Fixed

[HDRP] Reflection probes are not baked on successive bakes

Package: Scriptable Render Pipeline HD

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Jun 05, 2020

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Version/s: HDRP/staging

1) Open the HD template 2) Select one of the reflection probes 3) Clear lighting 4) Bake lighting 5) The probe should bake 6) Clear ... Read more

0
votes
Fixed

[TMP] Editor crashes on creating Font Asset with Atlas Resolution 8192, ...

Package: TextMeshPro

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Jun 05, 2020

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Version/s: 3.0.0-preview.13, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0

When Font Asset is created from the "Font Asset Creator" window with Font Settings of Atlas Resolution 8192, 8192, and Render Mode i... Read more

0
votes
Fixed

[IMGUI] Asset selector buttons for the properties in the Inspector tab i...

IMGUI

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Jun 05, 2020

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Version/s: 2020.2.0a14

Asset selector buttons for the properties in the Inspector tab is misaligned and placed slightly to the right side, refer attached s... Read more

3
votes
By Design

[Animation rigging] Two Bone IK Constraint's Target position is reset wh...

Package: Animation Rigging

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Mar 31, 2020

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Version/s: 0.3.3-preview

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more

0
votes
Fixed

[URP] CameraColorTarger is set to BuiltinRenderTextureType.CameraTarget ...

Package: Scriptable Render Pipeline Universal

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Apr 01, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project "1232761.zip" 2. Open the "Test" Scene 3. Observe the Game View Expected result: Gam... Read more

3
votes
Fixed

[2D] While Entering Play Mode, Unity seems to read all of the Atlas spri...

2D

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Jun 03, 2020

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Version/s: 2020.1.0b11

How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. Exit Play Mode 4. Enter Play Mode again Expected result: E... Read more

0
votes
Fixed

Animation Rigging - Animator.Rebind() can't resolve bone on an Animator ...

Animation

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Apr 17, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project (RigCompositor.zip) 2. Open the RigCompositor scene 3. Enter Play Mode 4. Wait a few seco... Read more

0
votes
Fixed

-openscene command line agrument doesn't open scenes when using -batchmode

Scene Management

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May 20, 2020

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Version/s: 2017.4, 2018.4.22f1, 2020.2

How to reproduce: 1. In the attached project "batchmode.zip", edit the "run.bat" or "run.sh" file and set the correct Unity Editor p... Read more

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