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[Regression][Windows] Tree prefab with no reference to Hierarchy appears...
Steps to repro: 1. Open attached project and t1 scene on Windows;2. Select Terrain gameobject in the Hierarchy;3. In the Inspector g... Read more
PNG Sprites saved as an 8-bit file have their transparency ignored no ma...
To reproduce:1. Open attached project "PNGImport.zip"2. Open "New Scene" scene.3. Drag "cloud 1" and "Tester0" Sprites into the scen... Read more
[GearVR] When returning from the oculus menu to app, there is a white flash
1) Download the attached project2) Open the Rooms scene3) Deploy to device4) Put device in headset5) Hold the back button (wait for ... Read more
[WebGL] %UNITY_WEBGL_LOADER_GLUE% section is not properly replaced with ...
Resolved as By Design since we changed the embedding scheme in 5.6.See https://docs.unity3d.com/2017.1/Documentation/Manual/webgl-te... Read more
[Video][Crash] It's possible to enter negative and 0 dimensions for vide...
To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more
[Player] Game window is moved to the primary display after exiting full ...
Steps to reproduce:1. Open the attached project (FullScreenTestProject.zip)2. Open the Assets/Scene.unity scene3. Run and build4. Pl... Read more
[Regression][OSX] Crash in objc_msgSend when closing Unity after invokin...
1. Open Unity on OSX;2. Create new project;3. Add Cube gameobject;4. In the Inspector click on 'Cube' under 'Cube (Mesh Filter)' com... Read more
[Xcode] UnityView.h header for iOS player cannot be included from Object...
Steps to reproduce:1. Build an empty project for iOS platform2. Open the project with Xcode3. Create an Objective-C file4. Paste thi... Read more
Shader compilation times regressing and caching is non-optimal
Steps to reproduce:1. Create a new project2. Import Standard Assets Image Effects package3. Add several Image Effect scripts(e.g. at... Read more
[WSA] FieldAccessException is thrown when running the WSA build
Steps to reproduce:1. Open the attached project2. Open the Assets/testScene.unity scene3. Switch platform to Windows Store4. Build f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow