Search Issue Tracker
[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short
How to reproduce:1. Open the “SkinningEditor_Bug.zip“ project2. Open the “Fei_Cel_group“ asset using Sprite Editor3. Change the Mode... Read more
Presets for Buttons, InputFields, and Dropdowns don't get applied when c...
How to reproduce:1. Create and open a new project2. Install the TextMeshPro Package3. Create “UI > Dropdown - TextMeshPro” and “U... Read more
HideFlags.HideInHierarchy is not serialized correctly when saving change...
How to reproduce:1. Open the “BugReportWireframe.zip“ project2. Double-click “SampleGameObject“ in the Project tab3. Select on the “... Read more
Undo Actions are ungrouped when a custom Editor window inspecting the re...
How reproduce:1. Open the “IDUndo.zip“ project2. Open the 'Test Window' (BugRepo > Open Window)3. Open the Undo History Window (E... Read more
"OnTransformParentChanged" is not called when parenting/unparenting Game...
How to reproduce:1. Open the “ParentUndo.zip“ project2. Open the “SampleScene“3. Parent the “Parent.1“ GameObject to the “Parent.2” ... Read more
"preferredHeight" returned value is not always correct when Japanese cha...
How to reproduce:1. Open the “Test.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Obsere the Game view Expected result: B... Read more
Animation Clip selection is reset to the first Clip when changes on impo...
How to reproduce:1. Create and open a new 3D project2. Import the “animation test.fbx” file (or any other file which contains 2 or m... Read more
Performance degrades when the number of worker threads is increased
How to reproduce:1. Open the “GapTinyJobs.zip“ project2. Build and run the project3. Move the Slider to the left side (to set worker... Read more
[Quest 2] Can't look around and hands are not tracked when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Production Ready Shaders - following Shader Variant Limit instructions d...
Steps to reproduce: Create a new URP project. Open Project Settings & Preferences windows, and check the Shader Graph page in bo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed