Search Issue Tracker
[HDRP] Missing "Before Fog" injection point for Custom Passes
Currently, if you want to have a post process on objects (let's say an outline), you are missing a crucial injection point "BeforeFo... Read more
"IndexOutOfRangeException" error is thrown when selecting the Layer drop...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Hierarchy Window Select Camera GameObject3. In the Inspector Windo... Read more
"Shader error in 'Kernel': syntax error:" when "include_with_pragmas" is...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No error is thrownActual resu... Read more
Post-processing is not visible when Camera Stack is used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more
The InputSystem reports incorrect inputs on MacOS with IL2CPP Player bui...
How to reproduce:1. Open the attached project “InputSystemBug.zip“2. Open the Build Settings (Edit > Build Settings…)3. Make sure... Read more
List item does not get cleared when using backspace
Reproduction steps:1. Open the attached project “HDRBug”2. In the project window, open “SampleScene”3. In the hierarchy select the “... Read more
"Failed to find entry-points" error is thrown when compiling the build
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select File > Build And Run Expected result: The Playe... Read more
[VFX Graph] Floating point division by zero at kernel warning is thrown ...
How to reproduce:1. Import the attached 'Warning' VFX2. Connect float to Speed Range port of Scale over Speed block in Update Contex... Read more
Asterisk is displayed near a newly created VFX Graphs name when in reali...
How to reproduce:1. Open any project with VFX Graph installed2. Create a new VFX Graph and double-click it to open the VFX Editor3. ... Read more
GameView.Repaint hangs when using the editor
How to reproduce:1. Open the “repo_project.zip“ project2. Open the “Main.Solver“ scene3. Select any GameObject, click on the “Game“ ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Panel.Pick() returns incorrect elements when the target UIDocument's Render Mode is set to World Space
- Search Query blocks disappear after adding multiple Operators type blocks in a row
- Synthetic bold applies to a label instead of "Bold" Font Weight when using Fallback Font Asset
- Loading popup is shown again when clicking an already selected AI generated asset
- “Cyberpunk” AI Model doesn’t generate characters