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[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps:1. Open the attached project.2. Make sure that graphics API is set to Metal for iOS.3. Build and run the "test" s... Read more
Canvas objects does not correctly update their Render Mode when reparent...
To reproduce:1. Open attached project (Test.unitypackage);2. Open "test" scene;3. Enter Play mode;4. Choose "Canvas2" game object, n... Read more
[Android] Application crashes on start with high resolution of Static Sp...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device--Application will crash on st... Read more
Prefab field reference shown as Null after swapping files, even though i...
Steps to reproduce: 1. Open user attached project2. Select "FileCopy / "New->Origin" " from the Editor dropdown menu at the top3.... Read more
deleting ivy.xml for FB SDK leaves you with stuck progress bar
-e: -repro:1) create new project2) switch to FB platform3) close editor4) delete ivy.xml under <project folder>\Library\Facebo... Read more
Crashed in GameObject::GetCullSceneMask when clicking on Lighting button...
Steps to reproduce: 1) Create an empty project and open in Unity2) Click on Lighting button (Scene's View Control Bar)(image 'button... Read more
[macOS] Editor significantly slower when using -debugallocator flag
Unity editor is practically unusable in MacOS with Staging. Steps to reproduce:1. Open Unity with comand line argumets: -enableUnity... Read more
[Video Player] Video does not play on standalone build when it is built ...
Steps to reproduce:1. Open project2. Build scene to windows3. Play built scene on windows machine Expected: video will be playedActu... Read more
Failed to load .DLL file, because the specified procedure could not be f...
Repro steps: 1. Open provided projects "cef_test" scene2. Enter Play mode3. Press on the "Button" in the Game view4. Look at the Con... Read more
[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...
Reproduction Steps:1. Open User's project2. Set Scripting Backend to Mono 2x3. Build to iOS device4. Press on the image5. Notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist