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Memory leak using linear Color space when Game and Scene views are opene...
To reproduce:1. Open project2. Open 'Test' scene3. Open activity monitor4. Play the scene Expected: memory usage will be a little bi... Read more
[Android] Handheld.PlayFullScreenMovie does not enter full immersive mode
How to reproduce:1. Open attached project2. Build 'Test' scene on android device3. Press 'Full' in app4. Notice the navigation bar d... Read more
[Mobile] [UI] InputField's characterLimit is handled not by the native d...
Reproduction Steps:1. Open "Test" project2. Build and deploy to mobile device3. Select InputField4. Write somethingNote: Limit is 5 ... Read more
Play at runtime doesn't warn the user is modification from mask has been...
When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more
Obj files fail to import when the numeric locale uses something other th...
To reproduce:1. Open terminal and run the following commands: export LC_NUMERIC=hr_HR/Applications/Unity/Unity.app/Contents/MacOS/Un... Read more
Unity 5.6.0xMono crashes while importing Tweetinvi .NET 4.0 DLLs at memmove
Steps to reproduce:1. Open the attached project (Twitter Demo.zip)2. Observe the crash Expected result: Unity should not crashActual... Read more
[Android] PlayFullScreenMovie for second video when first video is still...
Steps to reproduce: 1) Download attached project 'TestingAndroidVideoFix.zip' and open in Unity2) Make sure device is connected to n... Read more
Some menus eat a click when closing them by clicking outside them
To reproduce:1. Open any of the menus mentioned below the repro steps2. Click on some other buttonNotice that even though the menu c... Read more
InvalidOperationException when setting a custom resolution in Game View
Steps to reproduce : - create a new project- go to Game View- try to set a custom resolution and notice the error *Note:Regression f... Read more
Crash when setting a high custom resolution
Steps to reproduce : - create a new project- set a custom resolution of 8000x4000 and Unity will crash *Note:Couldn't repro this on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist