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InvalidCastException when instantiating a particle system in Corgi Engin...
Steps to reproduce: 1. Open attached project2. Open and play 'Lava' scene3. When enemies approach player, blood particle effects are... Read more
[Avatar] Configuration Mapping error
"GetObject failed..." error when applying mapping with error. In this case, we expect a warning... "File 'UChar' has an invalid Avat... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
Steps to reproduce:1. Open the attached project2. Open the ProfilerMismatch.unity scene3. Build the attached project(build for windo... Read more
Re-importing a prefab results in a crash
Steps to reproduce:1. Open attached project (prefabRepro.zip).2. In Project view select prefab named "SongScreen" and try to re-impo... Read more
Particle system is stuttering in the Game view with Selective Glow
Steps to reproduce:1. Download and open attached project2. Select the "Particle System" gameobject in the Hierarchy window3. Select ... Read more
Editor: ArgumentOutOfRangeException appears on closing windows if Unity ...
1. Organise Scene, Asset Store, Animation and Game and windows as displayed on the screenshot(Scene, Asset Store and Animation set a... Read more
Fatal error by GraphicsSettings.asset causes crash
Repro steps:1. Open "GraphicsSettingsError.zip" project Actual: Fatal error by GraphicsSettings.asset windows pops up when opening t... Read more
404 error when running WebGL build
To reproduce:1. Build and run empty project (Make sure build folder is in external drive)2. Observe 404 error when web browser is la... Read more
[AW] Disabling REC during playback does not stop play mode
When in AW rec/play mode, clicking the rec button does not stop play mode. repro:-create an animation clip-click play in the AW (sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed