Search Issue Tracker
UV properties don't affect UI
Steps to reproduce: 1. Open attached project "CanvasUVBug_Unity534_Broken.zip"2. Open scene "Untitled"3. Make sure that Image is vis... Read more
Gizmos drawn using DrawGizmo attribute are drawn in random order if they...
Steps to reproduce: 1. Open attached project2. Open scene "_GizmoTest"3. Rotate the camera around the gizmo spheres4. They should ap... Read more
[WebGL] Transparency not working with some shaders
Reproduction steps:1. Open "hairtest_v2" attached project.2. Build and run the "main" scene for WebGL.3. Notice that hair is visible... Read more
[Native plugin] CreateExternalTexture on GLCore returns only pink colour
Reproduction steps:1. Open user's project2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes/M... Read more
Stencil buffer empty if MSAA disabled
Steps to reproduce:1) Open the project attached by user in Unity.2) Open scene 'main.unity'.3) Enter play mode.- Notice the sphere i... Read more
[PCMReaderCallback] Streamed audio clip is cut short
How to reproduce:1. Open the attached project2. Change the audio file path in Scripts/TestComponent.cs3. Play the app in the editor ... Read more
PostProcessScene callback returns temp name and path of opened scene aft...
Steps to reproduce:1. Open the attached project2. Open the scene 'Scene 1'3. Build 'Scene 1' and check the console Console log: Name... Read more
[Unet]Client disconnects during match making game
Steps to reproduce:1. Open attached project2. Open Services tab:a. Select your organizationb. In Multiplayer tab configure match mak... Read more
CharacterController ignores collsion when there are many trigger colliders
Steps to reproduce:1) open users project2) play the scene3) navigate with arrows - capsule falls through ground ignoring any type of... Read more
[WSA] Wrong plugin reference in .csproj file when building for WSA Unive...
In windows 8.1 universal build dll's that are marked only for one SDK are located in different place than referenced. In attached an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist