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[Ambient] Crash inside TextMeshGenerator when changing ambient probe par...
When GI is set to "Auto", calculating the ambient skybox probe while the skybox material intensity slider is being moved can cause U... Read more
Player Size Statistics output is not available in Editor log since 5.3 v...
After building asset bundles Editor log should show *Player size statistics* like in this example page:http://docs.unity3d.com/Manua... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
Call to WWW fails to return when downloading image on iOS in 5.3.1
1. On an new project in Unity 5.3.1 setup the facebook-unity-sdk2. Add an facebook app id to the project. Anything should work like ... Read more
Regularly asked to sign in before the project selection screen
How to reproduce:1. Open Unity Editor2. It requires to sign in3. Sign in and select the project4. Close the project5. Open Unity edi... Read more
Animator added while creating new animation isn't saved and is missing a...
Steps to reproduce: 1. Create new project2. Create new scene and save it as "repro"3. Add empty game object4. Select it and open ani... Read more
Flickering when moving camera around
To reproduce:1. Build attached project2. Run game3. Move camera around in game level4. Observe flickering (Flickering is less notice... Read more
Include for Windows 10 SDK (winrt folder and co) are missing from Il2Cpp...
Due to this, IntelliSense shows false errors when it sees includes from those folders. Read more
[Build] Using Resources.UnloadAsset after Resources.LoadAsync crashes
Steps to reproduce:1) open users attached project2) build for standalone3) hit "Start Load/Unload loop" - Crashes on the second iter... Read more
SceneManager.UnloadScene crashes at Coroutine::CleanupCoroutine
Steps to reproduce: 1. Open attached project2. Open scene "splash"3. Run it4. Unity hangs. Open editor.log shows stacktrace starting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed