Search Issue Tracker
“ArgumentNullException” error is thrown when pressing sort arrow in Asse...
How to reproduce:1. Install Asset Manager package via Package Manager2. Open Asset Manager Window (Window > Asset Manager)3. In A... Read more
UI Text color is incorrect when text is rendered on SubMeshUI
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
"Generate New" button has no min width in "Select Texture" window
Steps to reproduce: Create a new project Install AI packages (click the AI dropdown -> Agree to install button) Create new materi... Read more
The asset manager window stops functioning after upgrading the asset man...
Steps to reproduce: Install the 1.7.0 Asset Manager version Open "Asset Manager" (Window -> Asset Manager) and check that data is... Read more
Asset Manager window is constantly redrawing/reloading and flickering wh...
Steps to reproduce: Create a new local project without cloud using the Universal 3D template Install the Asset Manager package Open ... Read more
Binding is deselected right after creation when opening the Binding Path...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
Left Mouse Button is not displayed in a Bindings Path Menu when Listenin...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
An unnamed Input entry is added to the Binding Path Listener list when i...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
Hierarchy v2: [Reliability] Node flags getting reset when Entering playm...
DescriptionHierarchy is showing node flags getting reset when Entering playmode(visibility, expand, etc), not sure if this is by des... Read more
Hierarchy v2: [Correctness] Create empty parent should not collapse parent
DescriptionNew GameObjects created using GameObject > Create Empty Parent (or right click equivalent) should not result in a coll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist