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FindKernel doesn't work when Player is built in Server Build
How to reproduce:1. Open the attached "FindKernel.zip"2. Navigate to File > Build Settings (Ctrl + Shift + B)3. Check the "Server... Read more
RTX card is not detected when running the editor with the -load-renderdo...
How to reproduce:1. Open the user-attached project “HDRP-DLSS-RenderDoc” with the command line argument “-load-renderdoc”2. Open the... Read more
commandBuffer.SetRenderTarget will only bind the first slice when sliceI...
How to reproduce:1. Open the user-attached project2. Open the "SampleScene" Scene3. Enter Play Mode4. Select the "Quad" GameObject i... Read more
Crash on various stack traces when moving the splitter of the Inspector ...
Reproduction steps:1. Connect an external monitor with a USB Type-C-to-Type-C cable to the first Type-C port from the left on the ba... Read more
[Backport] GraphicsBuffers constructor and other API that returns Graphi...
Reproduction:1. Download and open repro project2. In project tab, open the scene from Scenes folder3. Window > Analysis > Prof... Read more
[XR][Quest 2] Using the Frame Debugger Camera.Render commands are displa...
How to reproduce:1. Open the attached project "1331151.zip"2. Connect the Oculus Quest 2 device through Oculus Link3. Make sure MSAA... Read more
[XR SDK] Scene is not rendered to HMD when using Camera.SetTargetBuffers()
Reproduction steps:1. Open the attached project ("1346277Repro.zip")2. Open the "Scene" scene3. Select "Main Camera" Game object4. M... Read more
Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more
[vulkan] Randomly assigned Material texture or buffer properties can cau...
The DescriptorSet cache in the Vulkan backend has no maximum size and if descriptors are bound programmatically the cache may grow i... Read more
[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...
Repro steps:1. Open QA attached project "repro_1101341"2. Build and Run3. Play Actual: Notice the flickering of the screen for a spl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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