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0
votes
Fixed

NativeArray can not be accessed when making a second AsyncGPUReadback.Re...

Graphics Device Features

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Jun 04, 2024

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Version/s: 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the “IN-77552_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more

0
votes
Fixed

Models becomes Unlit when using RawImage in Windows Build

Graphics Device Features

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May 24, 2021

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Version/s: 2020.1.17f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Unlit.zip" from Google Drive2. Open Assets/Scenes/RedDesert.unity3. Enter Play Mode4.... Read more

1
votes
Duplicate

Higher memory usage when hiding Player window using ShowWindow

Graphics Device Features

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "memory-leak-test.zip"2. Build And Run3. Press the space bar Expected result: Memory u... Read more

3
votes
Fixed

[ARM] The Player freezes when awaiting "g_UploadedTextureCondVar" in the...

Graphics Device Features

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Apr 11, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a9, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-98968” project2. Switch to Android/iOS Build Platform3. Enable “Development Build” and “... Read more

0
votes
Fixed

Crash when doing depth only renderpass

Graphics Device Features

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Aug 11, 2022

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Version/s: 2022.2.0b3, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more

0
votes
Won't Fix

[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...

Graphics Device Features

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Nov 16, 2018

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Version/s: 2018.3.0b10

Repro steps:1. Open QA attached project "repro_1101341"2. Build and Run3. Play Actual: Notice the flickering of the screen for a spl... Read more

0
votes
Third Party Issue

RTX card is not detected when running the editor with the -load-renderdo...

Graphics Device Features

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Nov 17, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

How to reproduce:1. Open the user-attached project “HDRP-DLSS-RenderDoc” with the command line argument “-load-renderdoc”2. Open the... Read more

1
votes
Fixed

Procedural rendering is disabled when using Graphics.RenderPrimitivesInd...

Graphics Device Features

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Jan 21, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4, 6000.6.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Enter Play Mode4. In the Hierarchy w... Read more

3
votes
Fixed

LODGroup Cross Fade Fade Mode causes flickering When GPU Instancing is e...

Graphics Device Features

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Sep 01, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b8, 2023.3.0a4

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Test Scene.unity” Scene3. In the Scene View, zoom in and... Read more

0
votes
Won't Fix

Build fails with error "The Vulkan Graphics API does not support XR in y...

Graphics Device Features

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Jul 27, 2021

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Version/s: 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce it:1. Open the user's attached project2. Build it for Android3. Observe the Console window Expected result: Project... Read more

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