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Help info box icon and text is clipped in "Preferred Graphics Jobs Filte...

DirectX12

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May 04, 2026

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Version/s: 6000.5.0b7, 6000.6.0a5

Steps to reproduce: Create a new URP project Go to Assets > Create > Rendering > Device Filters > D3D12 Device Filters S... Read more

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Fixed

DX12 Graphics API is not used, when it is first in the graphics API list

DirectX12

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May 05, 2026

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Version/s: 6000.3.9f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5

Repro steps: Start a project in the Editor, where DX12 is set as the first graphics API in the project settings Observe the selected... Read more

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Texture memory does not get released when using Direct3D12 Graphics API

DirectX12

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May 13, 2026

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Version/s: 6000.0.75f1, 6000.3.15f1, 6000.4.6f1, 6000.5.0b8, 6000.6.0a5

How to reproduce:1. Open the attached "IN-142722_SmallTexture.zip" project2. Build the project3. Run the Player4. Observe the VRAM g... Read more

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Game view rendering breaks and errors are thrown when a VR project is cr...

DirectX12

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May 29, 2026

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Version/s: 6000.3.16f1, 6000.4.10f1, 6000.5.0b10, 6000.6.0a6

Steps to reproduce: Create and open a new VR project In Player Settings, switch to Direct3D12 Graphics API Focus on the Game view Ob... Read more

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Errors are thrown when an empty texture is selected in Object Picker on ...

DirectX12

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Jun 10, 2026

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Version/s: 6000.0.77f1, 6000.3.17f1, 6000.4.11f1, 6000.5.0b12, 6000.6.0a7

Steps to reproduce: Create and open a new project Change the Graphics API to Direct3D12 in 'Edit -> Project Settings -> Player... Read more

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Crash on LaunchBugReporter when opening a specific project using DirectX 12

DirectX12

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Jun 16, 2026

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Version/s: 6000.3.17f1

How to reproduce: Open the attached project “IN-139751” Observe the crash Reproducible with: 6000.3.18f1, 6000.4.12f1, 6000.5.0b9Not... Read more

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