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Help info box icon and text is clipped in "Preferred Graphics Jobs Filte...
Steps to reproduce: Create a new URP project Go to Assets > Create > Rendering > Device Filters > D3D12 Device Filters S... Read more
DX12 Graphics API is not used, when it is first in the graphics API list
Repro steps: Start a project in the Editor, where DX12 is set as the first graphics API in the project settings Observe the selected... Read more
Texture memory does not get released when using Direct3D12 Graphics API
How to reproduce:1. Open the attached "IN-142722_SmallTexture.zip" project2. Build the project3. Run the Player4. Observe the VRAM g... Read more
Game view rendering breaks and errors are thrown when a VR project is cr...
Steps to reproduce: Create and open a new VR project In Player Settings, switch to Direct3D12 Graphics API Focus on the Game view Ob... Read more
Errors are thrown when an empty texture is selected in Object Picker on ...
Steps to reproduce: Create and open a new project Change the Graphics API to Direct3D12 in 'Edit -> Project Settings -> Player... Read more
Crash on LaunchBugReporter when opening a specific project using DirectX 12
How to reproduce: Open the attached project “IN-139751” Observe the crash Reproducible with: 6000.3.18f1, 6000.4.12f1, 6000.5.0b9Not... Read more
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Latest issues
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- Crash on LaunchBugReporter when opening a specific project using DirectX 12