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AI Assistant breaks compilation of packages using System.Runtime.Compile...
Steps to reproduce:1. Create a new project2. Install com.cysharp.zstring via git URL: https://github.com/Cysharp/ZString.git?path=sr... Read more
Multiple concurrent CodeEdit operations in AI Assistant can overwrite ea...
When using AI Assistant, multiple concurrent CodeEdit operations targeting the same file may overwrite each other, resulting in inco... Read more
Volume Profile overrides added by the AI Assistant disappear when enteri...
How to reproduce: Create a new project using the “Universal 3D” template Install the Assistant package Ensure that the Unity project... Read more
Agent debugging triggers despite no errors
DescriptionAfter restarting Unity multiple times, Gemini CLI resumed responding but immediately began debugging the game even though... Read more
Items in asset list are not fully accessible due to missing scrollbar
Create a Unity project Click the "AI" button Click "Agree and install Unity AI" Wait until the installation is complete Go to the "P... Read more
"UAC0005" and "Failed to resolve assembly" errors are thrown in the Cons...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. In the Unity toolbar, click the “AI” button3. Click “Ag... Read more
giTF sign is poorly visible in the "Inspector" window
Create a Unity project Set Unity theme to "Light" (Unity -> Settings -> General -> Editor Theme -> Light) Click the "AI"... Read more
[AI Assistant] UI elements overlap
Steps to reproduce: Create a Unity project Select "Light" Unity theme Click the "AI" button Click "Agree and install Unity AI" Wait ... Read more
"Instantiating material due to calling renderer.material during edit mod...
How to reproduce:1. Create a new Unity project2. Go to AI -> Agree and install Unity AI -> Generate New -> Material3. Open ... Read more
Texture generator reference image fails despite valid size
DescriptionUsing Image Reference or Composition Reference for texture generation produces an error even when the reference image mat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used