Search Issue Tracker
The "ModifiableContactPair.IgnoreContact" method does not work
How to reproduce:1. Open the “IN-89806-SeamBumpBug.zip“ project2. Open the “TestingMonorail 1“ Scene3. Enter Play Mode4. Observe the... Read more
The Physics Material Dynamic Friction field tooltip is set to one of Fri...
How to reproduce:1. Create and open a new project2. Create a new Physics Material in the Project tab3. Select the Physics Material i... Read more
"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...
How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more
The GameObject's layer, which contains the Rigidbody, is used for "Rigid...
How to reproduce:1. Open the “IN-90907-SweepLayerBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console E... Read more
The Terrain tools follow the previous Terrain curvature when it was alre...
How to reproduce:1. Create a new Unity Project2. Create a Terrain GameObject3. Using the “Raise or Lower Terrain” tool, draw some te... Read more
Colliders with IgnoreCollision take significantly longer to be destroyed
How to reproduce:1. Open the “IN-111471.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Select the “PhysicsColliderCleanup... Read more
NullReferenceException is often thrown when changing Prefab's Collider L...
How to reproduce:1. Open the user’s attached “editor-window-tests-master” project2. Select the “Assets → TestObjects → Animation → T... Read more
"Failed to create Convex Mesh from source mesh" PhysX errors are thrown ...
Steps to reproduce:1. Open the attached “MemoryProblemTesting.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physi... Read more
Crash on BV4_OverlapBoxAll when moving in play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the play mode3. Select the game view tab4. Move around for a fe... Read more
Freeze when calling Rigidbody.SweepTestAll in a specific project
How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/SampleScene.unity“ Scene3. Enter Play Mode Reproducible with: 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LineRenderer using URP SpriteLitDefault Material becomes invisible when animating its "Material._Renderer Color" property and disabling and reenabling the GameObject
- Space is missing between StyleSheet and owning document name when viewing inherited StyleSheets in context mode
- [SearchContext] Reference fields should show a mixed-value indicator ("-") when multiple objects with different references are selected
- Documentation Changelog and Licenses links for Multiplayer Center package redirect to missing pages
- AudioClip.loadState reports Loaded instead of Unloaded when AudioSettings.Reset() is called on a UnityWebRequest-loaded clip