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0
votes
Fixed

“NullReferenceException: SerializedObject of SerializedProperty has been...

3D Physics

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Jan 09, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b2, 6000.0.0b11

How to reproduce:1. Create a new project2. Create an Empty GameObject and add the “Box Collider” Component3. Make a prefab of the ne... Read more

0
votes
Fixed

Error "Step Offset must be positive" is thrown when CharacterController ...

3D Physics

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Dec 09, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create and open a new project2. In the Hierarchy select any object and attach a “Character Controller” Component... Read more

0
votes
Duplicate

Crash on CreateCollidersFromPrototype when entering Play mode with a tre...

3D Physics

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Oct 14, 2025

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Version/s: 6000.2.7f1, 6000.3.0b5, 6000.4.0a1

How to reproduce:1. Open the attached “IN-118699” project2. Open the “SampleScene“3. Place the “Cube” Prefab anywhere in the scene4.... Read more

0
votes
Won't Fix

NullReferenceException is often thrown when changing Prefab's Collider L...

3D Physics

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Jul 29, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user’s attached “editor-window-tests-master” project2. Select the “Assets → TestObjects → Animation → T... Read more

0
votes
Fixed

Wheel Colliders fall into the ground when changing parent RigidBody attr...

3D Physics

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Sep 24, 2024

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Version/s: 6000.0.21f1

How to reproduce:1. Open the “WheelColliderClipping.zip“ project2. Open the “Bug“ Scene3. Enter Play Mode and focus on the Scene vie... Read more

0
votes
Fixed

Unable to access Linear/Angular Velocity inside Collision in order to us...

3D Physics

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Apr 08, 2026

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Version/s: 6000.3.14f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a5

I need to have access to the angular/linear velocities used to calculate relative velocity. This would allow them to have a simple w... Read more

1
votes
Third Party Issue

Unity editor crashes when changing GameObject's Layer while in Play Mode

3D Physics

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Jun 30, 2022

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Version/s: 2021.3.5f1, 2022.3.0f1, 6000.0.1f1, 6000.1.0a7

To reproduce:1. Open the project “Cloak and Feather”2. Open the “Test Room” scene3. Enter Play Mode4. Expand the “LowWall” object in... Read more

1
votes
Fixed

Hinge Joint transforms are reset when toggling the "useMotor" property

3D Physics

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Apr 24, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps:1. Open the attached “JointTest.zip” Project2. Open the “SampleScene” scene3. Enter the Play mode4. Press the “S”... Read more

0
votes
Fixed

Crash when a scene is created with LocalPhysicsMode::Physics3D

3D Physics

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Apr 30, 2024

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Version/s: 2022.3.27f1, 6000.0.59f1, 6000.1.0a1, 6000.3.0a4

How to reproduce:1. Open the “Mesh.Toolkit.Unity.zip“ project2. Navigate to Window → General → Test Runner3. On the Test Runner wind... Read more

0
votes
By Design

Rigidbody moves away from the original GameObject when Center of Mass is...

3D Physics

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May 02, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

Reproduction steps:1. Open the attached “RB-Breaker.zip” project2. Open the “SampleScene” scene3. Open the Physics Debugger Window (... Read more

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