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0
votes
Fixed

"Failed to create Convex Mesh from source mesh" PhysX errors are thrown ...

3D Physics

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Jan 16, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the attached “MemoryProblemTesting.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physi... Read more

0
votes
Won't Fix

Raycast does not detect hit with the Character Controller Collider when ...

3D Physics

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Aug 24, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more

1
votes
Won't Fix

Editor crashes on OverlapSphereCommandJob when using NativeArray<Overlap...

3D Physics

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Aug 29, 2023

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Version/s: 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce:1. Open the “IN-51379_repro2.zip“ project2. Navigate to Assets → Scenes → Test and open the “LowPolyFPS_Map1“ Scene... Read more

0
votes
Active

Rigidbody prefab in scene is losing overrides on Linear/Angular Damping

3D Physics

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Jul 17, 2026

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Version/s: 6000.3.9f1, 6000.5.6f1, 6000.6.0b4, 6000.7.0a4

Steps to reproduce:1. Create a prefab in 22LTS2. Drag it in a SampleScene3. Change linear/angular velocity and do not apply the over... Read more

1
votes
Not Reproducible

Crash on BV4_OverlapBoxAll when moving in play mode

3D Physics

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Jan 24, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the play mode3. Select the game view tab4. Move around for a fe... Read more

0
votes
Fixed

Wheel Colliders fall into the ground when changing parent RigidBody attr...

3D Physics

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Sep 24, 2024

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Version/s: 6000.0.21f1

How to reproduce:1. Open the “WheelColliderClipping.zip“ project2. Open the “Bug“ Scene3. Enter Play Mode and focus on the Scene vie... Read more

7
votes
Fixed

Inaccurate collision detection in OnTriggerStay when alternating isKinem...

3D Physics

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Jun 20, 2024

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Version/s: 6000.0.7f1

Reproduction steps:1. Open the attached “OnTriggerStayIssue.zip” project2. Open the “SampleScene” scene (Assets &gt; Scenes)3. Enter... Read more

0
votes
Fixed

Crash when a scene is created with LocalPhysicsMode::Physics3D

3D Physics

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Apr 30, 2024

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Version/s: 2022.3.27f1, 6000.0.59f1, 6000.1.0a1, 6000.3.0a4

How to reproduce:1. Open the “Mesh.Toolkit.Unity.zip“ project2. Navigate to Window → General → Test Runner3. On the Test Runner wind... Read more

1
votes
Third Party Issue

Unity editor crashes when changing GameObject's Layer while in Play Mode

3D Physics

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Jun 30, 2022

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Version/s: 2021.3.5f1, 2022.3.0f1, 6000.0.1f1, 6000.1.0a7

To reproduce:1. Open the project “Cloak and Feather”2. Open the “Test Room” scene3. Enter Play Mode4. Expand the “LowWall” object in... Read more

0
votes
By Design

Collision normals are inverted when the Motion Type is set to Kinematic

3D Physics

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Jan 08, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0a19, 6000.0.0b11

Reproduction steps:1. Open the attached "PhysicsSamplesKinematicBug.zip" project2. Open the "Events - Collisions" Scene ( Assets &gt... Read more

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