Search Issue Tracker
Mesh Collider does not skew/shear correctly when nested inside another G...
How to reproduce:1. Create a new Unity project2. Import the attached “example.unitypackage” into your project3. Create a new GameObj... Read more
No valid hits are returned when using RaycastCommand
How to reproduce:1. Open attached project "IN-121195"2. Open the "SampleScene"3. Enter Play Mode4. Observe Game View and Console Exp... Read more
Prismatic ArticulationBody moves in opposite direction when using target...
Reproduction steps:1. Open the attached “IN-110956.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Cube on the... Read more
Physics.Raycast fails when a Capsule Collider at a default position is used
Reproduction steps:1. Open the attached “BrokenCapsule.zip” project2. Open the “BrokenRaycast” Scene3. Enter the Play mode4. Observe... Read more
Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene lo...
How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode4. Wait 20 sec... Read more
3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps:1. Open the attached “CannonRun_UVC.zip” project2. Go to Project Settings (Edit > Project Settings)3. Go to Ph... Read more
Physics SyncColliders 3x-7x performance regression from 2022LTS to U6
Steps to reproduce: 1. Open attached project in Unity 2022 LTS 2. Open scene Colliders_MoverInHierarchyComplex.unity 3. Enter playmo... Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more
Crash on OverlapSphereCommandJob when entering the Play Mode
Reproduction steps:1. Open the attached project “OverlapSphereProject”2. Open “Assets/Scenes/SampleScene” scene3. Enter the Play Mod... Read more
Rigidbody prefab in scene is losing overrides on Linear/Angular Damping
Steps to reproduce:1. Create a prefab in 22LTS2. Drag it in a SampleScene3. Change linear/angular velocity and do not apply the over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LineRenderer using URP SpriteLitDefault Material becomes invisible when animating its "Material._Renderer Color" property and disabling and reenabling the GameObject
- Space is missing between StyleSheet and owning document name when viewing inherited StyleSheets in context mode
- [SearchContext] Reference fields should show a mixed-value indicator ("-") when multiple objects with different references are selected
- Documentation Changelog and Licenses links for Multiplayer Center package redirect to missing pages
- AudioClip.loadState reports Loaded instead of Unloaded when AudioSettings.Reset() is called on a UnityWebRequest-loaded clip