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Fixed
Fixed in 6000.4.11f1, 6000.5.0b12, 6000.6.0a7
Votes
0
Found in
6000.4.7f1
6000.5.0b8
6000.6.0a5
Issue ID
UUM-142408
Regression
Yes
Sprites lose their reference in Scene and Game view when changing Texture2D Import Settings
How to reproduce:
1. Open the attached project “IN-141391”
2. In the Project window go to Assets → Scenes
3. Open “SampleScene”
4. In the Project window select Assets → Textures → “NumbersSheetWhite”
5. In the inspector window of “NumbersSheetWhite” change any setting, for example “Pixels Per Unit”
6. Observe Scene and Game views
Actual result: The numbers can not be seen in Scene and Game views
Expected result: The numbers don’t disappear and can be seen in both Scene and Game views
Reproducible with: 6000.4.0a1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5
Not reproducible with: 6000.0.75f1, 6000.3.0a6, 6000.3.15f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Enter Play mode or go to Hierarchy → Grid → Tilemap, right click on Tilemap Component in Inspector → “Refresh All Tiles” for Sprites to reappear.
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Resolution Note:
Fixed in 6000.6.0a7
Resolution Note (fix version 6000.6.0a7):
Fixed in 6000.6.0a7
Resolution Note (fix version 6000.5.0b12):
Fixed in 6000.5.0b12
Resolution Note (fix version 6000.4.11f1):
Fixed in 6000.4.11f1