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Under Consideration for 6000.7.X

Votes

0

Found in

6000.3.16f1

6000.4.10f1

6000.5.0b10

6000.6.0a6

6000.7.0a1

Issue ID

UUM-143568

Regression

Yes

Game view rendering breaks and errors are thrown when a VR project is created on DX12

DirectX12

-

Steps to reproduce:

  1. Create and open a new VR project
  2. In Player Settings, switch to Direct3D12 Graphics API
  3. Focus on the Game view
  4. Observe the Game view and Console

Actual results: Game view doesn't render anything, and errors are thrown:

  • "RenderTexture.Create failed"
  • "DrawOpaqueObjects/DrawSkybox/DrawTransparentObjects: Unable to find surface for attachment 0"
  • "EndRenderPass: Not inside a Renderpass"

Expected results: Game view renders and no errors are thrown

Reproducible with versions: 6000.3.0a6, 6000.3.16f1, 6000.4.10f1, 6000.5.0b11, 6000.6.0a6

Not reproducible with versions: 6000.0.0f1, 6000.0.76f1

Tested on (OS): Windows 11 Pro (25H2) (ARM)

Not reproduced on: Windows 11 Pro (25H2) (x64)

Notes:

  • Could not look for the exact regression point due to time constraints, and slow install time on a remote ARM machine
  • Could be machine-specific, as another ARM machine did not reproduce the issue
  • Doesn't reproduce on DX11, Vulkan
  • Doesn't reproduce on AR nor MR projects

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